Sunday, 26 February 2012

[Interactive Narrative] Painting Practice & Idea Iteration

As I don't spend much time painting landscapes and environments, I thought it would be a good idea to try some various styles and techniques to enhance my enviromental painting. Using two different techniques, I painted a potential draft scene of the 2 main environments in my narrative -> a Winter Mountain and a Pine Forest.




The first image of the mountains was painted with a new set of custom brushes I am experimenting with in character design. The brush said is made by 'Rahll' and has a much more traditional painterly feel to them.
The second image was made using the standard hard round photoshop brush, with a mixture of photoshop filters and photographs for detail and texture. This has a much more stylized look, which is very eyecathing but can also look slightly unusual and unclear.

The second image was made using the standard hard round photoshop brush, with a mixture of photoshop filters and photographs for detail and texture. This has a much more stylized look, which is very eyecathing but can also look slightly unusual and unclear.



Idea Interation

Slightly changing the direction of my idea, I have also decided to focus the story around a group of soldiers trying to retrieve the plant rather than the plant's journey. I think this would give the narrative much more depth than merely a serious of hotkey timed events with the plant. The narrative will act almost like Groundhog Day, where all decisions will lead back to the start (possibly due to the strange phoenomenon of the plant), but offer a different outcome of how the story turns out.

No comments:

Post a Comment