Sunday, 26 February 2012

[Platform and Distribution] Sony Research

I have been researching several different aspects of Sony, including their history as a company, their history in the computer games industry, their controllers and build up to the Move.me , as well as the Move.me itself. These are the extracts of research that I have found most useful, and will be using to write my essay.

"Ibuka had prepared a founding prospectus for the new company and had left it with Tachikawa. Since Ibuka was so involved with preparations for the inauguration, he completely forgot to ask for the prospectus. When he saw it later, Ibuka reaffirmed the significance of this document. Since he had found the document, he made this the focus of his inauguration speech. He said, "We must avoid problems which befall large corporations," "While we create and introduce technologies which large corporations cannot match. The reconstruction of Japan depends on the development of dynamic technologies."

"The situation was no better for equipment, as the company could not afford to spend scarce money on them. The engineers at Totsuko made all the equipment themselves. Beginning with soldering irons, they made screwdrivers from motorcycle springs fished out of the war ruins. They constructed their own electrical coils and substituted telephone cables for electrical wiring in their trial products. Although such deficiencies posed problems, these young engineers actually enjoyed working this way.

The biggest concern of all, however, was financing. The burgeoning company's urgent need for financing had also been affected by the government's policy of switching from the old yen currency to the new, as laid out in the Emergency Financial Measure Ordinance of February 1946. Therefore, earning new yen notes became vital for the company to stay in business. The best-selling Totsuko product for the new yen market was an electrically heated cushion."

"Originally, Nintendo requested for Sony to develop a CD addon for the SNES. This was known as the SNES-CD, which was to be announced at the May 1991 Consumer Electronics Show. However, Nintendo realised that in the original contract, Sony would have had compete control over all SNES-CD titles, and they secretly cancelled all plans. Sony developed a console from their existing technologies, called the PlayStation. The two companies reached a deal where the PlayStation would have a port for the SNES games, but Nintendo would own the rights and receive the bulk of the profits from the games, and the SNES would continue to use the Sony-designed audio chip. Sony then began to rework the PlayStation concept to target a new generation of hardware and software. The SNES port was removed, as well as the space between "Play" and "Station", making the name of the console PlayStation."

"The PlayStation Move motion controller features an orb at the head which can glow in any of a full range of colors using RGB light-emitting diodes (LEDs).[13] Based on the colors in the user environment captured by the PlayStation Eye camera, the system dynamically selects an orb color that can be distinguished from the rest of the scene. The colored light serves as an active marker, the position of which can be tracked along the image plane by the PlayStation Eye.[14][15] The uniform spherical shape and known size of the light also allows the system to simply determine the controller's distance from the PlayStation Eye through the light's image size, thus enabling the controller's position to be tracked in three dimensions[15][16] with high precision and accuracy.[fn 1] The sphere-based distance calculation allows the controller to operate with minimal processing latency,[19] as opposed to other camera-based control techniques on the PlayStation 3.[20][fn 2]"

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